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AI Insights · Timothy · July 2021

Top 5 City Building Games on Android in Chile, Q2 2021

Discover the performance trends of the top 5 city building games on Android in Chile during the second quarter of 2021. Data from Sensor Tower reveals key insights on downloads, revenue, and active users.

Top 5 City Building Games on Android in Chile, Q2 2021

In the second quarter of 2021, the top 5 city building games on Android in Chile showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at the performance of these games, based on data from Sensor Tower.

City Takeover from VOODOO saw a fluctuating trend in weekly downloads, starting at around 12K in late March and gradually decreasing to approximately 2.4K by the end of June. The weekly revenue for this game was relatively low, peaking at $3 during the weeks of April 26 and June 28. Active users also showed a declining trend, dropping from 25.9K in late March to about 11.8K by the end of June.

The Simpsons™: Tapped Out from ELECTRONIC ARTS maintained a steady performance with weekly revenue peaking at $859 during the week of May 17. Weekly downloads varied, with a notable increase to 4.6K in mid-April and another spike to 3.8K by the end of June. The game had a stable base of active users, fluctuating around 25K throughout the quarter.

My Town - Build a City Life by My Town Games Ltd experienced consistent weekly downloads, averaging around 1.1K to 1.4K. Revenue was modest, with a significant increase to $26 in the final week of June. Active users showed a slight upward trend, rising from 1.8K in late March to about 1.9K by the end of June.

Megapolis: City Building Sim from Social Quantum Ltd saw a gradual increase in weekly downloads, peaking at 2K by the end of June. Revenue for this game reached a high of $259 during the week of May 10. Active users increased significantly from 729 in late March to around 1.8K by the end of June.

Eco Earth: Idle & Clicker Game by MeedLight had a notable peak in weekly downloads, reaching 1.7K in mid-May. Revenue remained minimal throughout the quarter. The game had a varying active user base, with a peak of 3.1K in mid-May and a decline to 1.6K by the end of June.

These insights highlight the dynamic nature of user engagement and revenue generation in the city building game genre on Android in Chile. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021